Things I’m building, have built, or am working on with others. This page is a running list — some projects are polished, some are experiments, and some are just getting started.
I occasionally take on projects for non-profits at a reduced rate with the understanding that I can document the work here. If that sounds like something your organization could use, get in touch.
Causal Inference & Analytics
Projects will be added here as they’re built. Check back or follow along on the blog where I write about the thinking behind the code.
Games
POTTED (2026)
A strategic puzzle game about growing plants in challenging light conditions. Made solo in 48 hours for Brackeys Game Jam 2025.
[Play on itch.io →]
Deep Roots: What the Forest Knows (in development)
An ecological colony causal simulation. You’re restoring a damaged ecosystem — the forest has something to say about how you do it.
More soon.
Non-Profit & Community Work
Documentation from collaborative projects with non-profit organizations will appear here as they’re completed.